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Phase of play: overload to isolate

U18 Build-up playTransitions and pressing

Ten attackers progress from halfway against a mid-block of eight and a goalkeeper, overloading one side then switching to isolate the far winger.

Phase of play: overload and switch Overload Isolate 5 4 3 2 6 8 10 11 7 9 Team A Opponent Pass Run Dribble / carry
Phase of play: lime (back four, three midfielders, front three) progress from the halfway line against a red mid-block of a back four, a midfield four and a goalkeeper. The sub-principle of the day: overload the ball side, then switch to isolate the far winger 1v1. Red counter into the two mini-goals.

Rules

  • From halfway to goal, full width; each attack starts with a centre-back
  • Goal after a switch that leaves the far winger 1v1 counts double
  • Defenders score in two mini-goals on halfway after a regain
  • Attackers counter-press for 6 s, then the centre-backs and 6 defend the counter
  • 2.5 min rest; swap roles at half time

Coaching points

  • Overload the ball side with full-back, 8, 6 and winger
  • Switch once the far full-back is pulled in or the midfield has shifted
  • Far winger stays wide and high; far full-back supports from behind and inside
  • Attack the 1v1 quickly before cover arrives

Common mistakes

  • Slow, looping switch in the air
  • Far winger drifting inside and closing their own space
  • Nobody in the box when the 1v1 happens

From the session “U18 Football Training Session: An Acquisition Day in the Game Model”

Read the full session →

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